5 reasons Modern Warfare 2 is crap
by Hellbean on May.17, 2010, under Uncategorized
So I was playing Modern Warfare 2 when I realized. It’s bad. Really bad. At least the multiplayer is. Why? Here are five reasons why Modern Warfare 2 is crap.
1. Unbalanced weapons.
I really hate the unbalanced weapons in Modern Warfare 2. I mean, Model 1887s akimbo? They are godlike. If god picked a weapon to slay mankind, he would pick the Model 1887s from this game. Other examples of the unbalanced weapons are the grenade launchers (aka the noobtubes), that you barely need to aim with, the UMP45 which takes around 3 shots to kill anyone, the AK-47 that you pretty much just needs to aim at someone’s general direction and pull the trigger and they will drop like flies. And the list goes on, and on, and on, and on and on, and on…
2. Overpowered killstreaks
I like the fact that you get customizable killstreaks. I love that. I mean, getting to pick Counter-UAV instead of UAV is great. But the AC-130, the chopper gunner, the harrier strike and the pave low are all overpowered. Unless someone shoots them down they will DESTROY the enemy team.
3. Magic bullets
The magic bullets are a phenomena in MW2 that are kind of like the bullets in Wanted. I.E they can go around corners. What am I talking about? Well a very common occurence of the “magic bullet” is that you are shooting at an enemy, he hits you, you run for cover to not die, you reach the cover happy that you managed to survive. But then, you suddenly die. When you watch the killcam you don’t get an explanation either. Basically what happens (and this is purely guess work, but it seems likely) is that the bullet lags and is supposed to kill you early but doesn’t. OR (again, purely guess work) what happens is that because of lag, your hitbox is extended and thus you are killed. That brings me to the next point.
4. THE HITBOXES ARE FUCKING ASS
A common problem that I notice is that the hitboxes are very weird. For example, I have shot dead on at an enemy, but “missing” every single shot. I’ve also experienced a problem that you might call a magic bullet but I don’t see it as being a magic bullet. Basically what happens is that for example, I run out a door. An enemy appears just when I walk out, but thankfully by the time he starts shooting I’m already far around the corner. But SOMEHOW my hitbox has extended to the doorway and the enemy KILLS ME although I’m not even close to where he is shooting.
5. The host picking system (and no dedicated servers)
When it was announced that there were going to be no dedicated servers in MW2 I almost didn’t buy it. NO DEDICATED SERVERS? ARE YOU FUCKING KIDDING ME? But I did buy it, because I figure it’d be fine. And it would be fine. Unless the matchmaking, automatic team making and host picking system is fucking ass. First of all, MW2 seems to always pick the worst host. I’ve experienced games where the only person that didn’t have extreme lag was the host. The automatic teammaking is also fucking terrible. It “tries” to make balanced teams, but if it actually does try, it fails. It fails miserably. Basically what it tries to do is mix the bad players with the good players. Which is logic. That makes for balanced teams. However, it seems to stockpile the bad people instead and pin them against the good people.
So there you have it. 5 reasons Modern Warfare 2 is crap. Well, atleast the multiplayer. The singleplayer is fine, and I really like special ops. But the multiplayer? Shit.
Spoiler Alerts.
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